


Educational licenses included



The objective of this training is to provide the student with the technical and artistic tools necessary for the virtual representation of architectural and interior design projects in a practical and effective manner.
Students will be able to develop photorealistic environments (3DSMax, V-Ray, Forest Pack, and Rail Clone), learning to create immersive experiences (Unreal Engine and Substance Painter) and to face any challenge, regardless of its complexity.
They will learn the entire 3D creation process, how to import FBX elements from 3DS Max to Unreal Engine, and work with materials, textures, nodes, and different types of files. They will add dynamic effects, create landscapes with vegetation, and import assets such as water, light, and sound. At the end of the training, each student will work on their own personal project with the guidance of our teachers and VR experts, carrying out professional projects that will help them complete their professional portfolio.