Master's degree specializing in 3D Art for AAA Video Games


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- https://www.fxbarcelonafilmschool.com/en/training-areas/masters-degree-3d-art-specialization-aaa-video-games Training Areas
- https://www.fxbarcelonafilmschool.com/en/training-areas/masters-degree-3d-art-specialization-aaa-video-games FX Games
+ 20 years
2 academic
courses
No Previous Degree
In-person / live online
English
Overview
The Master's Degree in 3D Art Specialization for Triple A Video Games at FX Barcelona Film School is a high-level program designed to train 3D artists with professional competence to work in the Triple A video game industry, virtual reality (VR), and interactive environments.
The training covers the entire 3D art creation cycle: from conceptualization, modeling, texturing, lighting, rigging, integration into game engines (such as Unreal Engine 5), to optimization for high-performance platforms. It offers both in-person and live online formats, software licenses, small groups, and the opportunity to work with cutting-edge technologies.
Training objectives
- Train professionals capable of creating high-quality 3D characters, environments, and assets for AAA video games and immersive platforms.
- Master the technical and artistic workflows of the industry: modeling, sculpting, texturing, shading, lighting, optimization, integration into game engines.
- Develop a professional portfolio/reel showcasing your ability to work at the industry level of video games, ready for your employment insertion.
- Promote adaptability to new technologies (virtual reality, video games, virtual production) and multidisciplinary teamwork.
Main objectives
- Mastering 3D art tools for AAA video games and digital entertainment environments.
- Creating characters and environments optimized for game engines with professional standards.
- Applying lighting, shading, and texturing techniques to achieve top-quality finishes.
- Integrating assets into game engines such as Unreal Engine 5 and optimizing for performance.
- Exiting with your own demo reel/portfolio that positions you as a 3D artist in the gaming or VR industry.
What does this training include?
- Character and 3D Environment Modeling: You will address advanced anatomy, realistic clothing, environment modeling, procedural generation, terrains, and cameras.
- Texturing, Shading, and Lighting: You will learn how to use tools like Substance Painter, shading techniques, and photorealistic textures for game assets.
- Integration into Game Engine / Game Production: You will work on projects involving integration into Unreal Engine 5, real-time optimization, performance improvement, LOD, mapping, and asset synchronization for gameplay.
- Real Projects, Portfolio, and Demo Reel: Hands-on training with real deliverables, work that you can add to your portfolio, and a professionally quality demo reel upon completion.
- Small Groups, Professional Guidance, and Job Placement (AlumniX Program): Individual attention, personalized follow-up, and the possibility to access job placement and professional network upon completion.
Career opportunities
Career Opportunities
Upon completing this master's program, you will have the capacity to work in roles such as:
- 3D artist for characters or environments in AAA video games.
- 3D generalist for video game studios, VR/AR, or virtual production.
- Specialist in integrating 3D assets into game engines (Unreal Engine, Unity).
- Modeler / Texture artist / Shading artist for the digital entertainment industry.
- Freelancer in creating optimized 3D art for video games, VR, or interactive experiences.
Thanks to its professional and market-oriented approach, this training prepares you to integrate into the video game and digital entertainment industry.
Curriculum or syllabus
The program covers modules such as:
- Character Modeling and Conceptualization Module.
- 3D Environments and Procedural Generation Module.
- Texturing, Shading, Lighting, and Materials Module.
- Integration and Optimization Module in Game Engine (Unreal Engine 5).
- Final Project / Professional Demo Reel.
Explanation of the curriculum
You will start with the fundamentals of 3D modeling and character design; then progress to environment design, procedural generation, and advanced techniques. Later on, you will focus on texturing, shading, and lighting to achieve high-quality finishes. Finally, you will integrate everything into a game engine, optimizing for platforms and performance, and develop a final project that will serve as a professional showcase.
Software
OFFICIAL SCHOOL / CERTIFIED TEACHERS / LICENSES INCLUDED

- Autodesk 3ds Max: Professional 3D modeling tool (characters, environments, props) widely used in the video game and animation industry. It will be your tool for modeling and structuring main assets, helping you master high-quality modeling and learn about topology, structures, and 3D content production.
- ZBrush: Advanced digital sculpting (high-poly modeling), ideal for detailed characters, creatures, and organic elements; standard tool in creating 3D assets for AAA games.
- Substance Painter and Designer: Realistic texturing, PBR materials for video games.
- Unreal Engine 5: Integration of 3D assets (characters, environments) into a high-level game engine. Allows real-time feedback, optimization for performance, game-ready lighting, and immersive experiences. You will learn to transfer your 3D work to the AAA game environment, work with texturing, lighting, and optimized assets for real platforms.
- SpeedTree: 3D vegetation modeling software that allows creating trees, bushes, and other types of plants for video games.
- World Machine: Primarily a 3D terrain generation software that uses algorithms and simulations to create realistic landscapes procedurally.
- Marvelous Designer: Simulation of realistic clothing and fabrics for characters.
- Houdini: Procedural modeling of environments, terrain generation, and asset automation.
*Main licenses as gifts (Autodesk 3ds Max, Houdini, ZBrush…)
How do I sign up?
To register for this training at FX Barcelona Film School, follow these steps:
- Be 20 years or older.
- Have previous knowledge or experience in 3D (basic modeling, texturing, and ZBrush) and a clear interest in specializing in 3D art for video games.
- Have a clear vocation towards the video game, virtual reality, digital production, or interactive entertainment sector.
- Submit a portfolio or samples of personal work (even if they are conceptual) that demonstrate interest and aptitude in 3D.
- To request your spot and receive personalized attention: request your personal orientation interview by emailing [email protected].
Frequently asked questions
Do I need previous experience in 3D or video games?
It is recommended to have basic knowledge in 3D modeling, texturing, or digital art. The training is aimed at individuals with a genuine interest in the sector who want to specialize and who come from generalist training cycles or self-taught backgrounds.
Is it offered in face-to-face and online mode?
Yes. It is offered in face-to-face mode in Barcelona and in live online mode, to adapt to international students or those who prefer to study it from their own country.
What will I get after finishing the Master's degree?
You will obtain a professional reel/demo, a set of works that demonstrate your capabilities as a 3D artist, high-level technical knowledge, experience in game engine integration, and a competitive profile for the video game industry.
- Specialized professional degree in 3D Art for AAA Video Games
That certifies your technical and creative skills in modeling, texturing, lighting, and creating 3D environments for high-level video games, demonstrating your readiness to join the video game industry and AAA studios. - Complete and professional portfolio
During the master's degree, you will develop real projects of 3D art, characters, props, and environments optimized for video games, which will form a professional portfolio ready to showcase your talent to studios, developers, and agencies. This portfolio will be your best introduction to the professional world. - Specialized demo reel
You will create a personalized demo reel focused on your specialty within 3D art (character modeling, environments, props, texturing, or game engine integration). This reel will include professionally quality works, optimized for AAA video games, and will be an essential resource to access job opportunities in the sector. - Support for job placement in the video game industry
FX Barcelona Film School has a comprehensive professional guidance program tailored to the video game sector. It includes portfolio and demo reel review, mock interviews, preparation for selection processes, and contact with collaborating studios and companies. All with the aim of enhancing your profile and facilitating your entry into AAA development studios or video game production teams. - Lifetime access to the AlumniX Program and the international job board
Upon completing your studies, you will become part of the AlumniX Program, an active and free professional community for life that keeps you connected with the school and the video game industry.
AlumniX Program
Main benefits of the AlumniX Program:
- Stay connected to the video game and 3D industry even after graduation, essential in such a dynamic sector like AAA video games.
- Receive continuous mentorship and professional support, with personalized guidance and assistance in your career development.
- Access an active international job board, with real job opportunities and collaboration projects in studios around the world.
- Possibility to continue your education, change specialization, or redirect your professional career as trends in the video game industry evolve.
The AlumniX Program ensures that your relationship with FX Barcelona Film School does not end after completing the master's program, but evolves with you, providing constant support for your growth and keeping you connected to the video game industry.
Why choose this training program?
Because it is a specialized training in 3D art for AAA video games, offered by a school with experience and ranked #1 in Catalonia, with cutting-edge technologies, a professional approach, real projects, and a final portfolio that will open doors for you in the industry.
Request the program
EACH STUDENT IS A SUCCESS CASE
JOAQUIM VILAI


IGNACIO NARANJO


NUNO FILIPE MOURA


