


The Master of Advanced Specialization for AAA Video Games is aimed at advanced 3D students for video games and industry professionals interested in creating characters and environments for video games, film, and digital animation. It is designed for those who already have knowledge in the field and are looking to advance in advanced techniques and workflows.
The program is divided into three quarters:
- First quarter: Specialization in characters, with modeling techniques, realistic clothing (Marvelous Designer), hair, advanced anatomy, retopology, and realistic texturing (Substance Painter).
- Second quarter: Specialization in environments, focused on procedural modeling with Houdini, terrain generation, integration with Unreal Engine 5, and dynamic content creation (PCG).
- Third quarter: Consolidation in characters, hair and texturing optimization, professional presentation with lighting and shading, and implementation of assets in game engines for gameplay.
The master combines artistic and technical aspects to prepare professionals for current workflows in the video game industry and virtual production.
